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@@ -117,6 +117,7 @@ pub struct EntityState {
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typeid: std::any::TypeId,
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pub parts: Vec<PartState>,
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+ pub has_idmap: bool,
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}
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impl EntityState {
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@@ -153,6 +154,7 @@ impl EntityState {
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name: E::entity_name(),
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typeid: std::any::TypeId::of::<E>(),
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parts: pv.0,
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+ has_idmap: false,
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}
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}
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}
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@@ -166,21 +168,34 @@ impl EntityStateContainer {
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pub fn iter_states(&self) -> impl Iterator<Item = &EntityState> {
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self.states.values()
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}
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-}
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-impl EntityVisitor for EntityStateContainer {
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- fn visit<E: Entity>(&mut self) {
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+ pub fn visit_idmap<E: Entity>(&mut self) {
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+ self.handle_visit::<E>(true);
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+ }
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+
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+ fn handle_visit<E: Entity>(&mut self, is_idmap: bool) {
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+ let entry = self.states.entry(E::entity_name());
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// cases:
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// 1. we haven't seen this entity
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// 2. we've seen this entity before
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-
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- if self.states.contains_key(E::entity_name()) {
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- return;
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- }
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-
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- let entry = self.states.entry(E::entity_name());
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+ // 2a. this entity has no idmap yet
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+ // 2b. this entity has an idmap already
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+
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+ use std::collections::hash_map::Entry;
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+ match entry {
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+ Entry::Occupied(mut entry) => {
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+ if entry.get().has_idmap && is_idmap {
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+ panic!("duplicate IDMap for entity {}", E::entity_name())
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+ } else if is_idmap {
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+ entry.get_mut().has_idmap = true;
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+ }
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+ return;
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+ },
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+ _ => (),
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+ };
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let entry = entry.or_insert_with(EntityState::build::<E>);
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+ entry.has_idmap = is_idmap;
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// sanity-check
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if entry.typeid != std::any::TypeId::of::<E>() {
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panic!("Identical entity name but different typeid!");
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@@ -200,3 +215,9 @@ impl EntityVisitor for EntityStateContainer {
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E::accept_part_visitor(&mut RecursiveVisitor(self, Default::default()));
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}
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}
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+
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+impl EntityVisitor for EntityStateContainer {
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+ fn visit<E: Entity>(&mut self) {
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+ self.handle_visit::<E>(false);
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+ }
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+}
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